Making Home Speech Therapy Fun A case study in assistive games design
نویسندگان
چکیده
This paper details and evaluates the process used to create an iOS game to motivate children who have had reparative surgery for cleft lip or cleft palate and who are subsequently participating in speech therapy to do their home therapy exercises. Keywords—cleft palate; assistive games; speech therapy I. A NOTE ON CITATION In the interest of completion in the time allotted, sources are often not cited. Instead, the most important ones have been listed at the end. Thus, uncited ideas are not necessarily original to the authors.
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